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I got the Platinum for all 3 games when they were re-released on PS4. And since they have more health on Crushing, the low powered weapons (pistol, machine gun, etc) aren't powerful enough to one shot-them unless you get headshots in every time, which at least for me it's not possible given how quickly enemies close in on you. Having a power weapon is critical because (at least in my experience) enemies in Crushing are very aggressive and will close in on you very quickly, so you need something to quickly one-shot them. Peto and Jessy tearing Nathan shit up 16:26. Home Latest Top Rated Most Viewed Categories.
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But in Crushing, I quickly figured out that you must ALWAYS have both a high-powered/low ammo weapon (shotgun, revolver/magnum, etc) to use for when enemies rush you and a low-powered/high ammo weapon to pick enemies off at a distance. We give you the top quality gay porn for free, EveryDayPorn has threesomes, bareback,gay porn, bears, and so much more EveryDayPorn has it all Search. In lower difficulties you can just hang out with whatever weapons you want at any time. Once that difficulty "clicks" the game becomes a lot of fun.
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I beat all 3 of the PS3 Uncharted games in Crushing. The Last of Us, Part I is great and I'm gonna buy it 47 times, see my post history. With all that said, I only really like Uncharted 2 and 4, and the opening segments of 3.
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Naughty Dog has always been aces when it comes to tying up all their design philosophies into something that feels polished as fuck. Watch Smalltitted Teen Amateur Banged in Wet Pussy video on xHamster - the ultimate archive of free My Free Teen (18+) & Craigslist Teen (18+) HD porn tube. And similar to pop music or popcorn flicks, It DOES require talent to create something mainstream, something that's catchy, appealing, and casts a wide enough net that people from multiple different interests are enticed. All the elements come together and the intertwining of seven different simple things creates the illusion of complexity. It's basic climbing, basic puzzles, basic combat (this gets slightly better through the series) and rather linear level design. There's no real draw in the gameplay or anything super in depth or intuitive to chew on. I mean, I agree that it's not really a super in depth or complicated game.